﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Version = Chess.Common.Network.Version;

namespace Chess.Server
{
    public static class Globals
    {
        // this makes more sense for now
        public readonly static Version Version = new Version(0, 0, 1);

        //this is what i meant
        //public static Version Version
        //{
        //    get { return new Version(0, 0, 1); }
        //}
    }
}
